This adds the `Book::chapters` iterator (and `for_each_chapter_mut`) to iterate over non-draft chapters. This is a common pattern I keep encountering, and I figure it might simplify things. It runs a little risk that callers may not be properly handling every item type, but I think it should be ok.
288 lines
8 KiB
Rust
288 lines
8 KiB
Rust
//! A tree structure representing a book.
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use serde::{Deserialize, Serialize};
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use std::collections::VecDeque;
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use std::fmt::{self, Display, Formatter};
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use std::ops::{Deref, DerefMut};
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use std::path::PathBuf;
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#[cfg(test)]
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mod tests;
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/// A tree structure representing a book.
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///
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/// A book is just a collection of [`BookItems`] which are accessible by
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/// either iterating (immutably) over the book with [`iter()`], or recursively
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/// applying a closure to each item to mutate the chapters, using
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/// [`for_each_mut()`].
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///
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/// [`iter()`]: #method.iter
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/// [`for_each_mut()`]: #method.for_each_mut
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#[allow(
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clippy::exhaustive_structs,
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reason = "This cannot be extended without breaking preprocessors."
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)]
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#[derive(Debug, Clone, Default, PartialEq, Serialize, Deserialize)]
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pub struct Book {
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/// The items in this book.
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pub items: Vec<BookItem>,
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}
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impl Book {
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/// Create an empty book.
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pub fn new() -> Self {
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Default::default()
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}
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/// Creates a new book with the given items.
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pub fn new_with_items(items: Vec<BookItem>) -> Book {
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Book { items }
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}
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/// Get a depth-first iterator over the items in the book.
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pub fn iter(&self) -> BookItems<'_> {
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BookItems {
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items: self.items.iter().collect(),
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}
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}
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/// A depth-first iterator over each [`Chapter`], skipping draft chapters.
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pub fn chapters(&self) -> impl Iterator<Item = &Chapter> {
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self.iter().filter_map(|item| match item {
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BookItem::Chapter(ch) if !ch.is_draft_chapter() => Some(ch),
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_ => None,
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})
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}
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/// Recursively apply a closure to each item in the book, allowing you to
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/// mutate them.
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///
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/// # Note
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///
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/// Unlike the `iter()` method, this requires a closure instead of returning
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/// an iterator. This is because using iterators can possibly allow you
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/// to have iterator invalidation errors.
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pub fn for_each_mut<F>(&mut self, mut func: F)
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where
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F: FnMut(&mut BookItem),
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{
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for_each_mut(&mut func, &mut self.items);
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}
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/// Recursively apply a closure to each non-draft chapter in the book,
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/// allowing you to mutate them.
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pub fn for_each_chapter_mut<F>(&mut self, mut func: F)
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where
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F: FnMut(&mut Chapter),
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{
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for_each_mut(
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&mut |item| {
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let BookItem::Chapter(ch) = item else {
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return;
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};
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if ch.is_draft_chapter() {
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return;
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}
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func(ch)
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},
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&mut self.items,
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);
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}
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/// Append a `BookItem` to the `Book`.
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pub fn push_item<I: Into<BookItem>>(&mut self, item: I) -> &mut Self {
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self.items.push(item.into());
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self
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}
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}
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fn for_each_mut<'a, F, I>(func: &mut F, items: I)
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where
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F: FnMut(&mut BookItem),
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I: IntoIterator<Item = &'a mut BookItem>,
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{
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for item in items {
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if let BookItem::Chapter(ch) = item {
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for_each_mut(func, &mut ch.sub_items);
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}
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func(item);
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}
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}
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/// Enum representing any type of item which can be added to a book.
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#[allow(
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clippy::exhaustive_enums,
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reason = "This cannot be extended without breaking preprocessors."
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)]
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#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
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pub enum BookItem {
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/// A nested chapter.
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Chapter(Chapter),
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/// A section separator.
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Separator,
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/// A part title.
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PartTitle(String),
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}
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impl From<Chapter> for BookItem {
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fn from(other: Chapter) -> BookItem {
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BookItem::Chapter(other)
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}
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}
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/// The representation of a "chapter", usually mapping to a single file on
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/// disk however it may contain multiple sub-chapters.
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#[allow(
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clippy::exhaustive_structs,
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reason = "This cannot be extended without breaking preprocessors."
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)]
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#[derive(Debug, Clone, Default, PartialEq, Serialize, Deserialize)]
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pub struct Chapter {
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/// The chapter's name.
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pub name: String,
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/// The chapter's contents.
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pub content: String,
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/// The chapter's section number, if it has one.
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pub number: Option<SectionNumber>,
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/// Nested items.
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pub sub_items: Vec<BookItem>,
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/// The chapter's location, relative to the `SUMMARY.md` file.
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///
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/// **Note**: After the index preprocessor runs, any README files will be
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/// modified to be `index.md`. If you need access to the actual filename
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/// on disk, use [`Chapter::source_path`] instead.
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///
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/// This is `None` for a draft chapter.
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pub path: Option<PathBuf>,
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/// The chapter's source file, relative to the `SUMMARY.md` file.
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///
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/// **Note**: Beware that README files will internally be treated as
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/// `index.md` via the [`Chapter::path`] field. The `source_path` field
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/// exists if you need access to the true file path.
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///
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/// This is `None` for a draft chapter, or a synthetically generated
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/// chapter that has no file on disk.
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pub source_path: Option<PathBuf>,
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/// An ordered list of the names of each chapter above this one in the hierarchy.
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pub parent_names: Vec<String>,
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}
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impl Chapter {
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/// Create a new chapter with the provided content.
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pub fn new<P: Into<PathBuf>>(
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name: &str,
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content: String,
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p: P,
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parent_names: Vec<String>,
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) -> Chapter {
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let path: PathBuf = p.into();
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Chapter {
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name: name.to_string(),
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content,
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path: Some(path.clone()),
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source_path: Some(path),
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parent_names,
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..Default::default()
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}
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}
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/// Create a new draft chapter that is not attached to a source markdown file (and thus
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/// has no content).
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pub fn new_draft(name: &str, parent_names: Vec<String>) -> Self {
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Chapter {
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name: name.to_string(),
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content: String::new(),
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path: None,
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source_path: None,
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parent_names,
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..Default::default()
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}
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}
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/// Check if the chapter is a draft chapter, meaning it has no path to a source markdown file.
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pub fn is_draft_chapter(&self) -> bool {
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self.path.is_none()
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}
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}
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impl Display for Chapter {
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fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
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if let Some(ref section_number) = self.number {
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write!(f, "{section_number} ")?;
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}
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write!(f, "{}", self.name)
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}
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}
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/// A section number like "1.2.3", basically just a newtype'd `Vec<u32>` with
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/// a pretty `Display` impl.
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#[derive(Debug, PartialEq, Clone, Default, Serialize, Deserialize)]
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pub struct SectionNumber(Vec<u32>);
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impl SectionNumber {
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/// Creates a new [`SectionNumber`].
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pub fn new(numbers: impl Into<Vec<u32>>) -> SectionNumber {
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SectionNumber(numbers.into())
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}
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}
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impl Display for SectionNumber {
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fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
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if self.0.is_empty() {
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write!(f, "0")
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} else {
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for item in &self.0 {
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write!(f, "{item}.")?;
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}
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Ok(())
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}
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}
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}
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impl Deref for SectionNumber {
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type Target = Vec<u32>;
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fn deref(&self) -> &Self::Target {
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&self.0
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}
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}
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impl DerefMut for SectionNumber {
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fn deref_mut(&mut self) -> &mut Self::Target {
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&mut self.0
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}
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}
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impl FromIterator<u32> for SectionNumber {
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fn from_iter<I: IntoIterator<Item = u32>>(it: I) -> Self {
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SectionNumber(it.into_iter().collect())
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}
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}
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/// A depth-first iterator over the items in a book.
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///
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/// # Note
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///
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/// This struct shouldn't be created directly, instead prefer the
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/// [`Book::iter()`] method.
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pub struct BookItems<'a> {
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items: VecDeque<&'a BookItem>,
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}
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impl<'a> Iterator for BookItems<'a> {
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type Item = &'a BookItem;
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fn next(&mut self) -> Option<Self::Item> {
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let item = self.items.pop_front();
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if let Some(BookItem::Chapter(ch)) = item {
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// if we wanted a breadth-first iterator we'd `extend()` here
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for sub_item in ch.sub_items.iter().rev() {
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self.items.push_front(sub_item);
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}
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}
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item
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}
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}
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