mdbook/crates/mdbook-core/src/book.rs
Eric Huss 800fb54aeb Rename Book.sections to Book.items
This renames the "sections" list to "items". In practice, this list has
contained more than just "sections" since parts were added. Also, the
rest of the code consistently uses the term "items", since the values it
contains are called `BookItem`s. Finally, the naming has always been a
little confusing to me.

This is a very disruptive change, and I'm not doing it lightly. However,
since there are a number of other API changes going into 0.5, I think
now is an ok time to change this.
2025-08-22 18:51:04 -07:00

251 lines
6.9 KiB
Rust

//! A tree structure representing a book.
use serde::{Deserialize, Serialize};
use std::collections::VecDeque;
use std::fmt::{self, Display, Formatter};
use std::ops::{Deref, DerefMut};
use std::path::PathBuf;
#[cfg(test)]
mod tests;
/// A tree structure representing a book.
///
/// A book is just a collection of [`BookItems`] which are accessible by
/// either iterating (immutably) over the book with [`iter()`], or recursively
/// applying a closure to each item to mutate the chapters, using
/// [`for_each_mut()`].
///
/// [`iter()`]: #method.iter
/// [`for_each_mut()`]: #method.for_each_mut
#[derive(Debug, Clone, Default, PartialEq, Serialize, Deserialize)]
#[non_exhaustive]
pub struct Book {
/// The items in this book.
pub items: Vec<BookItem>,
}
impl Book {
/// Create an empty book.
pub fn new() -> Self {
Default::default()
}
/// Creates a new book with the given items.
pub fn new_with_items(items: Vec<BookItem>) -> Book {
Book { items }
}
/// Get a depth-first iterator over the items in the book.
pub fn iter(&self) -> BookItems<'_> {
BookItems {
items: self.items.iter().collect(),
}
}
/// Recursively apply a closure to each item in the book, allowing you to
/// mutate them.
///
/// # Note
///
/// Unlike the `iter()` method, this requires a closure instead of returning
/// an iterator. This is because using iterators can possibly allow you
/// to have iterator invalidation errors.
pub fn for_each_mut<F>(&mut self, mut func: F)
where
F: FnMut(&mut BookItem),
{
for_each_mut(&mut func, &mut self.items);
}
/// Append a `BookItem` to the `Book`.
pub fn push_item<I: Into<BookItem>>(&mut self, item: I) -> &mut Self {
self.items.push(item.into());
self
}
}
fn for_each_mut<'a, F, I>(func: &mut F, items: I)
where
F: FnMut(&mut BookItem),
I: IntoIterator<Item = &'a mut BookItem>,
{
for item in items {
if let BookItem::Chapter(ch) = item {
for_each_mut(func, &mut ch.sub_items);
}
func(item);
}
}
/// Enum representing any type of item which can be added to a book.
#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
#[non_exhaustive]
pub enum BookItem {
/// A nested chapter.
Chapter(Chapter),
/// A section separator.
Separator,
/// A part title.
PartTitle(String),
}
impl From<Chapter> for BookItem {
fn from(other: Chapter) -> BookItem {
BookItem::Chapter(other)
}
}
/// The representation of a "chapter", usually mapping to a single file on
/// disk however it may contain multiple sub-chapters.
#[derive(Debug, Clone, Default, PartialEq, Serialize, Deserialize)]
#[non_exhaustive]
pub struct Chapter {
/// The chapter's name.
pub name: String,
/// The chapter's contents.
pub content: String,
/// The chapter's section number, if it has one.
pub number: Option<SectionNumber>,
/// Nested items.
pub sub_items: Vec<BookItem>,
/// The chapter's location, relative to the `SUMMARY.md` file.
///
/// **Note**: After the index preprocessor runs, any README files will be
/// modified to be `index.md`. If you need access to the actual filename
/// on disk, use [`Chapter::source_path`] instead.
///
/// This is `None` for a draft chapter.
pub path: Option<PathBuf>,
/// The chapter's source file, relative to the `SUMMARY.md` file.
///
/// **Note**: Beware that README files will internally be treated as
/// `index.md` via the [`Chapter::path`] field. The `source_path` field
/// exists if you need access to the true file path.
///
/// This is `None` for a draft chapter, or a synthetically generated
/// chapter that has no file on disk.
pub source_path: Option<PathBuf>,
/// An ordered list of the names of each chapter above this one in the hierarchy.
pub parent_names: Vec<String>,
}
impl Chapter {
/// Create a new chapter with the provided content.
pub fn new<P: Into<PathBuf>>(
name: &str,
content: String,
p: P,
parent_names: Vec<String>,
) -> Chapter {
let path: PathBuf = p.into();
Chapter {
name: name.to_string(),
content,
path: Some(path.clone()),
source_path: Some(path),
parent_names,
..Default::default()
}
}
/// Create a new draft chapter that is not attached to a source markdown file (and thus
/// has no content).
pub fn new_draft(name: &str, parent_names: Vec<String>) -> Self {
Chapter {
name: name.to_string(),
content: String::new(),
path: None,
source_path: None,
parent_names,
..Default::default()
}
}
/// Check if the chapter is a draft chapter, meaning it has no path to a source markdown file.
pub fn is_draft_chapter(&self) -> bool {
self.path.is_none()
}
}
impl Display for Chapter {
fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
if let Some(ref section_number) = self.number {
write!(f, "{section_number} ")?;
}
write!(f, "{}", self.name)
}
}
/// A section number like "1.2.3", basically just a newtype'd `Vec<u32>` with
/// a pretty `Display` impl.
#[derive(Debug, PartialEq, Clone, Default, Serialize, Deserialize)]
pub struct SectionNumber(Vec<u32>);
impl SectionNumber {
/// Creates a new [`SectionNumber`].
pub fn new(numbers: impl Into<Vec<u32>>) -> SectionNumber {
SectionNumber(numbers.into())
}
}
impl Display for SectionNumber {
fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
if self.0.is_empty() {
write!(f, "0")
} else {
for item in &self.0 {
write!(f, "{item}.")?;
}
Ok(())
}
}
}
impl Deref for SectionNumber {
type Target = Vec<u32>;
fn deref(&self) -> &Self::Target {
&self.0
}
}
impl DerefMut for SectionNumber {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.0
}
}
impl FromIterator<u32> for SectionNumber {
fn from_iter<I: IntoIterator<Item = u32>>(it: I) -> Self {
SectionNumber(it.into_iter().collect())
}
}
/// A depth-first iterator over the items in a book.
///
/// # Note
///
/// This struct shouldn't be created directly, instead prefer the
/// [`Book::iter()`] method.
pub struct BookItems<'a> {
items: VecDeque<&'a BookItem>,
}
impl<'a> Iterator for BookItems<'a> {
type Item = &'a BookItem;
fn next(&mut self) -> Option<Self::Item> {
let item = self.items.pop_front();
if let Some(BookItem::Chapter(ch)) = item {
// if we wanted a breadth-first iterator we'd `extend()` here
for sub_item in ch.sub_items.iter().rev() {
self.items.push_front(sub_item);
}
}
item
}
}