This adds several changes to how environment variables are handled to
more closely align with how configs are handled, and to fix an issue
with replacing entire tables. The changes are:
- Top-level tables like `MDBOOK_BOOK` now *replace* the contents of the
`book` table instead of merging it. This adds consistency with how all
the other environment objects work.
- Fixed allowing top-level replacement of `MDBOOK_BOOK` and
`MDBOOK_OUTPUT`. This was inadvertently recently broken.
- Added ability to replace top-level `MDBOOK_RUST`. I don't recall why
that wasn't included.
- Reject invalid keys like `MDBOOK_FOO`.
- Reject unknown keys, like `MDBOOK_BOOK='{"xyz": 123}'`
- Reject invalid types, like `MDBOOK_BOOK='{"title": 123}'`
574 lines
20 KiB
Rust
574 lines
20 KiB
Rust
//! The high-level interface for loading and rendering books.
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use crate::builtin_preprocessors::{CmdPreprocessor, IndexPreprocessor, LinkPreprocessor};
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use crate::builtin_renderers::{CmdRenderer, MarkdownRenderer};
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use crate::init::BookBuilder;
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use crate::load::{load_book, load_book_from_disk};
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use anyhow::{Context, Error, Result, bail};
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use indexmap::IndexMap;
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use mdbook_core::book::{Book, BookItem, BookItems};
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use mdbook_core::config::{Config, RustEdition};
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use mdbook_core::utils::fs;
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use mdbook_html::HtmlHandlebars;
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use mdbook_preprocessor::{Preprocessor, PreprocessorContext};
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use mdbook_renderer::{RenderContext, Renderer};
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use mdbook_summary::Summary;
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use serde::Deserialize;
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use std::ffi::OsString;
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use std::io::IsTerminal;
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use std::path::{Path, PathBuf};
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use std::process::Command;
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use tempfile::Builder as TempFileBuilder;
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use topological_sort::TopologicalSort;
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use tracing::{debug, error, info, trace, warn};
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#[cfg(test)]
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mod tests;
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/// The object used to manage and build a book.
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pub struct MDBook {
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/// The book's root directory.
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pub root: PathBuf,
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/// The configuration used to tweak now a book is built.
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pub config: Config,
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/// A representation of the book's contents in memory.
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pub book: Book,
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/// Renderers to execute.
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renderers: IndexMap<String, Box<dyn Renderer>>,
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/// Pre-processors to be run on the book.
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preprocessors: IndexMap<String, Box<dyn Preprocessor>>,
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}
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impl MDBook {
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/// Load a book from its root directory on disk.
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pub fn load<P: Into<PathBuf>>(book_root: P) -> Result<MDBook> {
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let book_root = book_root.into();
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let config_location = book_root.join("book.toml");
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let mut config = if config_location.exists() {
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debug!("Loading config from {}", config_location.display());
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Config::from_disk(&config_location)?
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} else {
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Config::default()
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};
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config.update_from_env()?;
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if tracing::enabled!(tracing::Level::TRACE) {
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for line in format!("Config: {config:#?}").lines() {
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trace!("{}", line);
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}
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}
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MDBook::load_with_config(book_root, config)
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}
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/// Load a book from its root directory using a custom `Config`.
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pub fn load_with_config<P: Into<PathBuf>>(book_root: P, config: Config) -> Result<MDBook> {
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let root = book_root.into();
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let src_dir = root.join(&config.book.src);
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let book = load_book(src_dir, &config.build)?;
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let renderers = determine_renderers(&config)?;
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let preprocessors = determine_preprocessors(&config, &root)?;
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Ok(MDBook {
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root,
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config,
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book,
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renderers,
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preprocessors,
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})
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}
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/// Load a book from its root directory using a custom `Config` and a custom summary.
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pub fn load_with_config_and_summary<P: Into<PathBuf>>(
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book_root: P,
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config: Config,
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summary: Summary,
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) -> Result<MDBook> {
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let root = book_root.into();
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let src_dir = root.join(&config.book.src);
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let book = load_book_from_disk(&summary, src_dir)?;
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let renderers = determine_renderers(&config)?;
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let preprocessors = determine_preprocessors(&config, &root)?;
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Ok(MDBook {
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root,
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config,
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book,
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renderers,
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preprocessors,
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})
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}
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/// Returns a flat depth-first iterator over the [`BookItem`]s of the book.
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///
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/// ```no_run
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/// # use mdbook_driver::MDBook;
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/// # use mdbook_driver::book::BookItem;
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/// # let book = MDBook::load("mybook").unwrap();
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/// for item in book.iter() {
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/// match *item {
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/// BookItem::Chapter(ref chapter) => {},
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/// BookItem::Separator => {},
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/// BookItem::PartTitle(ref title) => {}
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/// _ => {}
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/// }
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/// }
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///
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/// // would print something like this:
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/// // 1. Chapter 1
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/// // 1.1 Sub Chapter
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/// // 1.2 Sub Chapter
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/// // 2. Chapter 2
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/// //
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/// // etc.
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/// ```
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pub fn iter(&self) -> BookItems<'_> {
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self.book.iter()
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}
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/// `init()` gives you a `BookBuilder` which you can use to setup a new book
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/// and its accompanying directory structure.
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///
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/// The `BookBuilder` creates some boilerplate files and directories to get
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/// you started with your book.
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///
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/// ```text
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/// book-test/
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/// ├── book
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/// └── src
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/// ├── chapter_1.md
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/// └── SUMMARY.md
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/// ```
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///
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/// It uses the path provided as the root directory for your book, then adds
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/// in a `src/` directory containing a `SUMMARY.md` and `chapter_1.md` file
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/// to get you started.
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pub fn init<P: Into<PathBuf>>(book_root: P) -> BookBuilder {
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BookBuilder::new(book_root)
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}
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/// Tells the renderer to build our book and put it in the build directory.
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pub fn build(&self) -> Result<()> {
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info!("Book building has started");
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for renderer in self.renderers.values() {
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self.execute_build_process(&**renderer)?;
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}
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Ok(())
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}
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/// Run preprocessors and return the final book.
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pub fn preprocess_book(&self, renderer: &dyn Renderer) -> Result<(Book, PreprocessorContext)> {
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let preprocess_ctx = PreprocessorContext::new(
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self.root.clone(),
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self.config.clone(),
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renderer.name().to_string(),
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);
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let mut preprocessed_book = self.book.clone();
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for preprocessor in self.preprocessors.values() {
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if preprocessor_should_run(&**preprocessor, renderer, &self.config)? {
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debug!("Running the {} preprocessor.", preprocessor.name());
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preprocessed_book = preprocessor.run(&preprocess_ctx, preprocessed_book)?;
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}
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}
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Ok((preprocessed_book, preprocess_ctx))
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}
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/// Run the entire build process for a particular [`Renderer`].
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pub fn execute_build_process(&self, renderer: &dyn Renderer) -> Result<()> {
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let (preprocessed_book, preprocess_ctx) = self.preprocess_book(renderer)?;
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let name = renderer.name();
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let build_dir = self.build_dir_for(name);
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let mut render_context = RenderContext::new(
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self.root.clone(),
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preprocessed_book,
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self.config.clone(),
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build_dir,
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);
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render_context
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.chapter_titles
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.extend(preprocess_ctx.chapter_titles.borrow_mut().drain());
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info!("Running the {} backend", renderer.name());
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renderer
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.render(&render_context)
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.with_context(|| "Rendering failed")
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}
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/// You can change the default renderer to another one by using this method.
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/// The only requirement is that your renderer implement the [`Renderer`]
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/// trait.
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pub fn with_renderer<R: Renderer + 'static>(&mut self, renderer: R) -> &mut Self {
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self.renderers
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.insert(renderer.name().to_string(), Box::new(renderer));
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self
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}
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/// Register a [`Preprocessor`] to be used when rendering the book.
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pub fn with_preprocessor<P: Preprocessor + 'static>(&mut self, preprocessor: P) -> &mut Self {
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self.preprocessors
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.insert(preprocessor.name().to_string(), Box::new(preprocessor));
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self
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}
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/// Run `rustdoc` tests on the book, linking against the provided libraries.
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pub fn test(&mut self, library_paths: Vec<&str>) -> Result<()> {
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// test_chapter with chapter:None will run all tests.
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self.test_chapter(library_paths, None)
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}
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/// Run `rustdoc` tests on a specific chapter of the book, linking against the provided libraries.
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/// If `chapter` is `None`, all tests will be run.
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pub fn test_chapter(&mut self, library_paths: Vec<&str>, chapter: Option<&str>) -> Result<()> {
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let cwd = std::env::current_dir()?;
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let library_args: Vec<OsString> = library_paths
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.into_iter()
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.flat_map(|path| {
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let path = Path::new(path);
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let path = if path.is_relative() {
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cwd.join(path).into_os_string()
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} else {
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path.to_path_buf().into_os_string()
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};
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[OsString::from("-L"), path]
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})
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.collect();
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let temp_dir = TempFileBuilder::new().prefix("mdbook-").tempdir()?;
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let mut chapter_found = false;
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struct TestRenderer;
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impl Renderer for TestRenderer {
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// FIXME: Is "test" the proper renderer name to use here?
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fn name(&self) -> &str {
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"test"
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}
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fn render(&self, _: &RenderContext) -> Result<()> {
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Ok(())
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}
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}
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// Index Preprocessor is disabled so that chapter paths
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// continue to point to the actual markdown files.
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self.preprocessors = determine_preprocessors(&self.config, &self.root)?;
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self.preprocessors
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.shift_remove_entry(IndexPreprocessor::NAME);
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let (book, _) = self.preprocess_book(&TestRenderer)?;
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let color_output = std::io::stderr().is_terminal();
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let mut failed = false;
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for item in book.iter() {
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if let BookItem::Chapter(ref ch) = *item {
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let chapter_path = match ch.path {
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Some(ref path) if !path.as_os_str().is_empty() => path,
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_ => continue,
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};
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if let Some(chapter) = chapter {
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if ch.name != chapter && chapter_path.to_str() != Some(chapter) {
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if chapter == "?" {
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info!("Skipping chapter '{}'...", ch.name);
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}
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continue;
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}
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}
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chapter_found = true;
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info!("Testing chapter '{}': {:?}", ch.name, chapter_path);
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// write preprocessed file to tempdir
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let path = temp_dir.path().join(chapter_path);
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fs::write(&path, &ch.content)?;
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let mut cmd = Command::new("rustdoc");
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cmd.current_dir(temp_dir.path())
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.arg(chapter_path)
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.arg("--test")
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.args(&library_args);
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if let Some(edition) = self.config.rust.edition {
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match edition {
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RustEdition::E2015 => {
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cmd.args(["--edition", "2015"]);
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}
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RustEdition::E2018 => {
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cmd.args(["--edition", "2018"]);
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}
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RustEdition::E2021 => {
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cmd.args(["--edition", "2021"]);
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}
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RustEdition::E2024 => {
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cmd.args(["--edition", "2024"]);
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}
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_ => panic!("RustEdition {edition:?} not covered"),
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}
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}
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if color_output {
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cmd.args(["--color", "always"]);
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}
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debug!("running {:?}", cmd);
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let output = cmd
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.output()
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.with_context(|| "failed to execute `rustdoc`")?;
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if !output.status.success() {
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failed = true;
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error!(
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"rustdoc returned an error:\n\
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\n--- stdout\n{}\n--- stderr\n{}",
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String::from_utf8_lossy(&output.stdout),
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String::from_utf8_lossy(&output.stderr)
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);
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}
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}
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}
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if failed {
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bail!("One or more tests failed");
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}
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if let Some(chapter) = chapter {
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if !chapter_found {
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bail!("Chapter not found: {}", chapter);
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}
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}
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Ok(())
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}
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/// The logic for determining where a backend should put its build
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/// artefacts.
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///
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/// If there is only 1 renderer, put it in the directory pointed to by the
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/// `build.build_dir` key in [`Config`]. If there is more than one then the
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/// renderer gets its own directory within the main build dir.
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///
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/// i.e. If there were only one renderer (in this case, the HTML renderer):
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///
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/// - build/
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/// - index.html
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/// - ...
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///
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/// Otherwise if there are multiple:
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///
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/// - build/
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/// - epub/
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/// - my_awesome_book.epub
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/// - html/
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/// - index.html
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/// - ...
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/// - latex/
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/// - my_awesome_book.tex
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///
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pub fn build_dir_for(&self, backend_name: &str) -> PathBuf {
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let build_dir = self.root.join(&self.config.build.build_dir);
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if self.renderers.len() <= 1 {
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build_dir
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} else {
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build_dir.join(backend_name)
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}
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}
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/// Get the directory containing this book's source files.
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pub fn source_dir(&self) -> PathBuf {
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self.root.join(&self.config.book.src)
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}
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/// Get the directory containing the theme resources for the book.
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pub fn theme_dir(&self) -> PathBuf {
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self.config
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.html_config()
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.unwrap_or_default()
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.theme_dir(&self.root)
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}
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}
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/// An `output` table.
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#[derive(Deserialize)]
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struct OutputConfig {
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command: Option<String>,
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}
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/// Look at the `Config` and try to figure out what renderers to use.
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fn determine_renderers(config: &Config) -> Result<IndexMap<String, Box<dyn Renderer>>> {
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let mut renderers = IndexMap::new();
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let outputs = config.outputs::<OutputConfig>()?;
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renderers.extend(outputs.into_iter().map(|(key, table)| {
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let renderer = if key == "html" {
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Box::new(HtmlHandlebars::new()) as Box<dyn Renderer>
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} else if key == "markdown" {
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Box::new(MarkdownRenderer::new()) as Box<dyn Renderer>
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} else {
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let command = table.command.unwrap_or_else(|| format!("mdbook-{key}"));
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Box::new(CmdRenderer::new(key.clone(), command))
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};
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(key, renderer)
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}));
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// if we couldn't find anything, add the HTML renderer as a default
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if renderers.is_empty() {
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renderers.insert("html".to_string(), Box::new(HtmlHandlebars::new()));
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}
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Ok(renderers)
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}
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const DEFAULT_PREPROCESSORS: &[&str] = &["links", "index"];
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fn is_default_preprocessor(pre: &dyn Preprocessor) -> bool {
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let name = pre.name();
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name == LinkPreprocessor::NAME || name == IndexPreprocessor::NAME
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}
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/// A `preprocessor` table.
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#[derive(Deserialize)]
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struct PreprocessorConfig {
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command: Option<String>,
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#[serde(default)]
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before: Vec<String>,
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#[serde(default)]
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after: Vec<String>,
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#[serde(default)]
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optional: bool,
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}
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/// Look at the `MDBook` and try to figure out what preprocessors to run.
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fn determine_preprocessors(
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config: &Config,
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root: &Path,
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) -> Result<IndexMap<String, Box<dyn Preprocessor>>> {
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// Collect the names of all preprocessors intended to be run, and the order
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// in which they should be run.
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let mut preprocessor_names = TopologicalSort::<String>::new();
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if config.build.use_default_preprocessors {
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for name in DEFAULT_PREPROCESSORS {
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preprocessor_names.insert(name.to_string());
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}
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}
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let preprocessor_table = config.preprocessors::<PreprocessorConfig>()?;
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|
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for (name, table) in preprocessor_table.iter() {
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preprocessor_names.insert(name.to_string());
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let exists = |name| {
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(config.build.use_default_preprocessors && DEFAULT_PREPROCESSORS.contains(&name))
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|| preprocessor_table.contains_key(name)
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};
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for after in &table.before {
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if !exists(&after) {
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// Only warn so that preprocessors can be toggled on and off (e.g. for
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// troubleshooting) without having to worry about order too much.
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warn!(
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"preprocessor.{}.after contains \"{}\", which was not found",
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name, after
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);
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} else {
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preprocessor_names.add_dependency(name, after);
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}
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}
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for before in &table.after {
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if !exists(&before) {
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// See equivalent warning above for rationale
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warn!(
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"preprocessor.{}.before contains \"{}\", which was not found",
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name, before
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);
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} else {
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preprocessor_names.add_dependency(before, name);
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}
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}
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}
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|
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// Now that all links have been established, queue preprocessors in a suitable order
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|
let mut preprocessors = IndexMap::with_capacity(preprocessor_names.len());
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// `pop_all()` returns an empty vector when no more items are not being depended upon
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|
for mut names in std::iter::repeat_with(|| preprocessor_names.pop_all())
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.take_while(|names| !names.is_empty())
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{
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// The `topological_sort` crate does not guarantee a stable order for ties, even across
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|
// runs of the same program. Thus, we break ties manually by sorting.
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|
// Careful: `str`'s default sorting, which we are implicitly invoking here, uses code point
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|
// values ([1]), which may not be an alphabetical sort.
|
|
// As mentioned in [1], doing so depends on locale, which is not desirable for deciding
|
|
// preprocessor execution order.
|
|
// [1]: https://doc.rust-lang.org/stable/std/cmp/trait.Ord.html#impl-Ord-14
|
|
names.sort();
|
|
for name in names {
|
|
let preprocessor: Box<dyn Preprocessor> = match name.as_str() {
|
|
"links" => Box::new(LinkPreprocessor::new()),
|
|
"index" => Box::new(IndexPreprocessor::new()),
|
|
_ => {
|
|
// The only way to request a custom preprocessor is through the `preprocessor`
|
|
// table, so it must exist, be a table, and contain the key.
|
|
let table = &preprocessor_table[&name];
|
|
let command = table
|
|
.command
|
|
.to_owned()
|
|
.unwrap_or_else(|| format!("mdbook-{name}"));
|
|
Box::new(CmdPreprocessor::new(
|
|
name.clone(),
|
|
command,
|
|
root.to_owned(),
|
|
table.optional,
|
|
))
|
|
}
|
|
};
|
|
preprocessors.insert(name, preprocessor);
|
|
}
|
|
}
|
|
|
|
// "If `pop_all` returns an empty vector and `len` is not 0, there are cyclic dependencies."
|
|
// Normally, `len() == 0` is equivalent to `is_empty()`, so we'll use that.
|
|
if preprocessor_names.is_empty() {
|
|
Ok(preprocessors)
|
|
} else {
|
|
Err(Error::msg("Cyclic dependency detected in preprocessors"))
|
|
}
|
|
}
|
|
|
|
/// Check whether we should run a particular `Preprocessor` in combination
|
|
/// with the renderer, falling back to `Preprocessor::supports_renderer()`
|
|
/// method if the user doesn't say anything.
|
|
///
|
|
/// The `build.use-default-preprocessors` config option can be used to ensure
|
|
/// default preprocessors always run if they support the renderer.
|
|
fn preprocessor_should_run(
|
|
preprocessor: &dyn Preprocessor,
|
|
renderer: &dyn Renderer,
|
|
cfg: &Config,
|
|
) -> Result<bool> {
|
|
// default preprocessors should be run by default (if supported)
|
|
if cfg.build.use_default_preprocessors && is_default_preprocessor(preprocessor) {
|
|
return preprocessor.supports_renderer(renderer.name());
|
|
}
|
|
|
|
let key = format!("preprocessor.{}.renderers", preprocessor.name());
|
|
let renderer_name = renderer.name();
|
|
|
|
match cfg.get::<Vec<String>>(&key) {
|
|
Ok(Some(explicit_renderers)) => {
|
|
Ok(explicit_renderers.iter().any(|name| name == renderer_name))
|
|
}
|
|
Ok(None) => preprocessor.supports_renderer(renderer_name),
|
|
Err(e) => bail!("failed to get `{key}`: {e}"),
|
|
}
|
|
}
|