43 lines
1.5 KiB
Rust
43 lines
1.5 KiB
Rust
![]() |
use num_format::Locale;
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pub const LOCALE_OVERRIDE_ENV_VAR: &str = "NU_TEST_LOCALE_OVERRIDE";
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pub fn get_system_locale() -> Locale {
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let locale_string = get_system_locale_string().unwrap_or_else(|| String::from("en-US"));
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// Since get_locale() and Locale::from_name() don't always return the same items
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// we need to try and parse it to match. For instance, a valid locale is de_DE
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// however Locale::from_name() wants only de so we split and parse it out.
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let locale_string = locale_string.replace('_', "-"); // en_AU -> en-AU
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Locale::from_name(&locale_string).unwrap_or_else(|_| {
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let all = num_format::Locale::available_names();
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let locale_prefix = &locale_string.split('-').collect::<Vec<&str>>();
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if all.contains(&locale_prefix[0]) {
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Locale::from_name(locale_prefix[0]).unwrap_or(Locale::en)
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} else {
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Locale::en
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}
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})
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}
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#[cfg(debug_assertions)]
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pub fn get_system_locale_string() -> Option<String> {
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std::env::var(LOCALE_OVERRIDE_ENV_VAR).ok().or_else(
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#[cfg(not(test))]
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{
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sys_locale::get_locale
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},
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#[cfg(test)]
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{
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// For tests, we use the same locale on all systems.
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// To override this, set `LOCALE_OVERRIDE_ENV_VAR`.
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|| Some(Locale::en_US_POSIX.name().to_owned())
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},
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)
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}
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#[cfg(not(debug_assertions))]
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pub fn get_system_locale_string() -> Option<String> {
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sys_locale::get_locale()
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}
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