//! Phase checklist screen

/// Checklist screen for viewing and completing phase items
#[allow(dead_code)]
pub struct ChecklistScreen;

impl ChecklistScreen {
    /// Render checklist
    #[allow(dead_code)]
    pub fn render() {
        // Checklist rendering logic
    }
}

#[cfg(test)]
mod tests {
    use super::*;

    #[test]
    fn test_checklist_screen_creation() {
        let _screen = ChecklistScreen;
    }
}
