# Shell asset manifest — CSS and JS paths by asset mode. # # source_* paths are loaded individually in development (ASSET_MODE=source). # bundled_* paths are minified bundles used in production (ASSET_MODE=bundled). # # Consumed by server/build.rs at compile time to generate shell_asset_paths.rs. # Editing paths here is the only change needed — no Rust modifications required. { assets = { source_css = [ "/styles/design-system.css", "/styles/theme-default.css", "/styles/website.css", "/styles/custom.css", "/styles/overrides/contact-tailwind-overrides.css", "/styles/highlight-github-dark.min.css", "/styles/highlightjs-copy.min.css", ], htmx_css = [ "/styles/htmx-components.css", ], bundled_css = [ "/styles/site.min.css", "/styles/app.min.css", "/styles/enhancements.min.css", "/styles/highlightjs-copy.min.css", ], source_js = [ "/js/highlight-bundle.min.js", "/js/theme-init.js", "/js/highlight-utils.js", "/js/tag-filters.js", "/js/cytoscape.min.js", "/js/cytoscape-cose-bilkent.js", "/js/content-graph-shim.js", ], bundled_js = [ "/js/highlight-bundle.min.js", "/js/theme-init.min.js", "/js/highlight-utils.min.js", "/js/tag-filters.js", "/js/cytoscape.min.js", "/js/cytoscape-cose-bilkent.js", "/js/content-graph-shim.js", ], }, }